Scouts can earn their badges, pins and belt loops with us now!

Contact us for a free consultation.

In person chess instruction to local Scout troops.

Live fully interactive 1080p high def video chess instruction to entire Scout troops. 

Private chess lessons to individual scouts.

Belt Loop Requirements

Identify the chess pieces and set up a chess board for play.
Demonstrate the moves of each chess piece to your den leader or adult partner.
Play a game of chess.




Academics Pin Requirements

Earn the Chess belt loop, and complete 5 of the following requirements:
Demonstrate basic opening principles (such as development of pieces, control center, castle, don't bring queen out too early, don't move same piece twice).
Visit a chess tournament and tell your den about it.
Participate in a pack, school, or community chess tournament.
Solve a pre-specified chess problem (e.g., "White to move and mate in three") given to you by your adult partner.
Play five games of chess.
Play 10 chess games via computer or on the Internet.
Read about a famous chess player.
Describe U.S. Chess Federation ratings for chess players.
Learn to write chess notation and record a game with another Scout.
Present a report about the history of chess to your den or family.



Boy Scout Merit Badge Requirements

1. Discuss with your merit badge counselor the history of the game of chess. Explain why it is considered a game of planning and strategy.

2. Discuss with your merit badge counselor the following:

a. The benefits of playing chess, including developing critical thinking skills, concentration skills, and decision-making skills, and how these skills can help you in other areas of your life

b. Sportsmanship and chess etiquette

3. Demonstrate to your counselor that you know each of the following. Then, using Scouting’s Teaching EDGE, teach the following to a Scout who does not know how to play chess:

a. The name of each chess piece

b. How to set up a chessboard

c. How each chess piece moves, including castling and en passant captures

4. Do the following:

a. Demonstrate scorekeeping using the algebraic system of chess notation.

b. Discuss the differences between the opening, the middle game, and the endgame.

c. Explain four opening principles.

d. Explain the four rules for castling.

e. On a chessboard, demonstrate a “scholar’s mate” and a “fool’s mate.”

f. Demonstrate on a chessboard four ways a chess game can end in a draw.

5. Do the following:

a. Explain four of the following elements of chess strategy: exploiting weaknesses, force, king safety, pawn structure, space, tempo, time.

b. Explain any five of these chess tactics: clearance sacrifice, decoy, discovered attack, double attack, fork, interposing, overloading, overprotecting, pin, remove the defender, skewer, zwischenzug.

c. Set up a chessboard with the white king on e1, the white rooks on a1 and h1, and the black king on e5. With White to move first, demonstrate how to force checkmate on the black king.

d. Set up and solve five direct-mate problems provided by your merit badge counselor.

6. Do ONE of the following:

a. Play at least three games of chess with other Scouts and/or your merit badge counselor. Replay the games from your score sheets and discuss with your counselor how you might have played each game differently.

b. Play in a scholastic (youth) chess tournament and use your score sheets from that tournament to replay your games with your merit badge counselor. Discuss with your counselor how you might have played each game differently.

c. Organize and run a chess tournament with at least four players, plus you. Have each competitor play at least two games.




...and your classes are donated!

Regardless of where you are or how many students your school has you can enjoy quality enrichment for your entire student population.  We are asking select schools to help us with the beta testing of our virtual classrooms that accomidate as many as 24 classrooms.  Simply meet the following criteria below and classes are on the house!  










There needs to be an adult present in each class room to man the computer and chart progress.

A.  Connecting to the Chessology virtual classroom.

B.  Turning the microphone on and off or answering or asking questions for Q&A.

C.  Over seeing behavior of students.

D.  Insuring pieces are set up in accordance with instructors directives.

E.  Making sure game play goes as instructed.    


STEP 1.  Log into the virtual classroom.

STEP 2.  Project live video stream through projector on to large screen.

STEP 3.  Test audio and video syncs.

STEP 4.  First half hour of class consists of a lesson on the single piece learned that day.

STEP 5.  The second half hour of class consists of playing games designed to master the single piece taught for the                   day in the first half hour of class.